A new generation has entered the meetings industry. One that expects more than lectures and learning. Digital natives seek purpose, participation, and connection. At the European Polymer Federation Congress 2025 (EPF 2025) in Groningen, this shift came vividly to life. With over 1,300 participants, 1,200 abstracts and 32 sponsors, EPF 2025 was large in scale; yet its real success lay in its atmosphere: open, playful, and connected. The congress showed that when people are invited to join in rather than just attend, engagement happens naturally.
Gamification as connection, not distraction
At EPF 2025, gamification was used as a simple but effective way to encourage interaction. The congress app moved beyond its traditional role as an information tool. Even before the event began, delegates were already posting, sharing fun insights and connecting with others they hoped to meet. During the congress, participants could take part in small challenges, scan QR codes at exhibitors and post on the event feed. By doing so, they could earn points. “Gamification made the congress feel more accessible,” the Congress by design team reflects. “It lowered barriers, encouraged interaction and helped spark conversations that wouldn’t have happened otherwise.” With many first-time attendees, the number of students tripling compared to previous editions, the app proved especially valuable in helping this new generation connect, participate and feel at home within the wider scientific community. The technology didn’t replace personal contact, it helped create it.
Designing for Discovery
Beyond the app, every element of EPF 2025 was designed to invite exploration and connection. Interactive e-poster zones, concise scientific sessions and informal meeting points encouraged spontaneous encounters and meaningful exchange. Young researchers could present their work in approachable settings, bridging the gap between established experts and the next generation of innovators.